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A rule is a reusable template for changing a child’s balance. Instead of typing the same amount over and over, you set up a rule once and apply it with a tap whenever it happens.

The three rule types

Earn

Adds credits. Use for the positive things — finishing homework, a completed chore, a kind act.

Spend

Subtracts credits the child chooses to use — like trading credits for screen time or a treat.

Penalize

Subtracts credits as a consequence — a missed responsibility or a broken rule.
The difference between spend and penalize is intent: spending is the child choosing to use credits they’ve built up; a penalty is a deduction applied by an adult. Both lower the balance, but keeping them separate makes the history easier to read.

Anatomy of a rule

Every rule has:
  • A name — what shows up on the dashboard, e.g. “Homework done” or “30 min screen time.”
  • A type — earn, spend, or penalize.
  • An amount — how many credits it’s worth.

Creating and editing rules

1

Open your rules

From the dashboard, go to your rules.
2

Add a rule

Name it, choose the type, and set the amount.
3

Reorder or edit

Drag rules into the order you use most, and edit a rule’s amount any time.
Editing a rule changes it going forward only. Transactions you’ve already recorded keep the amount they were recorded with — your history never changes retroactively.

Tips for good rules

  • Keep amounts simple. Round numbers are easier for kids to reason about.
  • Make rule names specific. “Dishes” beats “Chore” when you’re scanning the list.
  • Start small. A handful of rules covers most days; add more as patterns emerge.
Next: recording transactions.